Hi all,
I can’t create C++ class inheriting from Gameplay Ability System class. I get the following error:
If I try rebuild from IDE I get following error:
Deleting this newly created classes makes me be able to build again (can’t build until those classes are there). Creating any other C++ classes like character or pawn is working correctly ![]()
What I have already tried:
- Try same thing with new project → didn’t work
- Added
"GameplayAbilities", "GameplayTags", "GameplayTasks"toBuild.csPublicDependencyModuleNamesand/orPrivateDependencyModuleNames(tried in different variations)
I may be missing something? Would appreciate any help




