So, in redactor and in builded game (in folder) multiplayer work. But in Demo loaded on Steam this doesnt work. From debug messages i know that count of found sessions is 0. Friends invite doesnt work too (second player can accept invite, but Event OnSessionInviteAccepted doesnt work).
[/Script/Engine.GameEngine]
!NetDriverDefinitions=ClearArray
+NetDriverDefinitions=(DefName=“GameNetDriver”, DriverClassName=“/Script/SteamSockets.SteamSocketsNetDriver”, DriverClassNameFallback=“/Script/OnlineSubsystemUtils.IpNetDriver”)
[OnlineSubsystem]
DefaultPlatformService=Steam
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=4697980
SteamAppId=4697980
bInitServerOnClient=true
GameServerQueryPort=27015
bVACEnabled=0
bAllowP2PPacketRelay=true
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”


