Randomly I had the engine crash telling me that my one camera was duplicated and already existed, so I commented it out and recompiled and it fails to recompile inside of VS, and every time I open the editor it says there is multiple cameras on my character.
The Camera and SpringArm have the same name in CreateDefaultSubobject. Fixing that should solve your issue.
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I didn’t know components couldn’t have the same name. Thank you for the reply