Hello guys, sorry for my english, I’m a programmer who do the factory worker for live, so I lost lot of things about programming, but I’m not so old so I decided to try the UE4 since I know C++ and I programmed simple graphics engines many years ago.
Installed Visual Studio 2015, the UE4 engine 4.11.2 and tried to create a new C++ project from the launcher with scalable settings and both starter content and no content.
In all cases I got this error. Tried many solutions proposed in this site and on internet in general, but no success.
"The project could not be compiled. Would you like to open it in Visual Studio?
Running =“” -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE -2015
@progress push 5%
Parsing headers for MyProjectEditor
Running UnrealHeaderTool “” “” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectEditor in 4,6862974 seconds
@progress pop
Performing 10 actions (2 in parallel)
[2/10] Resource PCLaunch.rc
PCH.MyProject.h.cpp
(1): fatal error C1083: Cannot open include file: ‘’: No such file or directory
[3/10] Resource ModuleVersionResource.rc.inl
-------- End Detailed Actions Stats -----------------------------------------------------------
**ERROR: UBT ERROR: Failed to produce item: **
Total build time: 23,71 seconds"
I can’t compile from Visual Studio too.
I ask to you, hoping in a helpful tip! THX!!!