Another post figured out a nice way of setting the compiler version in the BaseEngine.ini, that was very useful for me who need to switch between Unreal Engine versions a lot:
That way it does not become a global setting on the machine.
Another post figured out a nice way of setting the compiler version in the BaseEngine.ini, that was very useful for me who need to switch between Unreal Engine versions a lot:
That way it does not become a global setting on the machine.