I’ve been trying to do some testing with CloudDDC but no matter what I try I can’t seem to find all the places Zen is caching things. I’m deleting these paths but still getting a significant number of hits on Zen’s cache…
- %LOCALAPPDATA%\UnrealEngine\Common\Zen\Data
- All DerivedDataCache folders in our workspace
For instance after deleting those paths and running a cook, I got over 14k hits on Zen Local, numbers below.
LogCookStats: Display: ZenLocalGetHits = 14786
LogCookStats: Display: ZenLocalGetTotal= 58255
LogCookStats: Display: ZenLocalGetHitPct= 0.253815
LogCookStats: Display: ZenRemoteGetHits= 0
LogCookStats: Display: ZenRemoteGetTotal= 0
LogCookStats: Display: ZenRemoteGetHitPct= 0.000000
LogCookStats: Display: CloudGetHits = 43467
LogCookStats: Display: CloudGetTotal = 43469
So clearly I’m missing some path that is holding cached data. What am I missing?