Cant check in changes

Summary

Ive imported some skeletal meshes and created blueprint classes for them, now when i try to check in changes it says “Failed to check in files!” with this error message. Does anyone know how to fix this? It took quite some time to create blueprint classes for every single mesh and id rather not have to do it again :confused:

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Try check in changes

Expected Result

For the changes to check in successfully

Observed Result

An error message

Platform(s)

PC

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