So i’m trying to follow the unreal tutorials on “AI Behaviour Trees & NavMesh” however in the 2nd part you’re required to “Cast to botWaypoint” and when I do this I just get a warning stating that I don’t need to. How do I fix this?
Also note - this tutorial is 2 years old now and no one has updated it! Surely it should be updated now.
Its a redundancy error. Your’re casting to an object that is already botWaypoint. Epic fixed this issue a few versions ago. It should technically still work as is, but to get rid of the warning just bypass the “cast to” node and plug in directly to your target.