Can't authenticate (through EOS) with 2 standalone game instances in UE 5.2 (it crashes the second instance), is this a bug of the new EOS update?

I’ve been working in a VR multiplayer game that uses EOS for authentication. I used to be able to create two Standalone Games in Unreal Engine (prob like 2 weeks ago), and test the logging in. But now, I don’t know if a new update dropped, but I can only login in one standalone instance, when I login successfully in the second one, the standalone instance crashes. Btw, I use two different accounts, I’m not logging into both instances with the same account.

This is the last thing I see before it crashes.

Has something changed recently?

Edit: I also packaged the game for Windows, that way I could open two windows of the same game but login with two different accounts, and the second one still crashed. So I can’t use the same PC it looks like.