Cant attach hair to mesh

Hi. I have character with separated body and hair, both are using the same skeleton. At body mesh menu i can add hair via Additional Body Parts and it works good, rotation as well, but it is only preview and i cant see hair in game. When i try to add socket and put hair into it, hair appear at distant of mesh. What should i do?

hi,
I had the same issue. If you have already add a socket to the head of your skeleton mesh open your character’s blueprint and leave the window open. Select the hair mesh on the content browser(just left click). At your character blueprint now go to the viewport, press add a component and write static mesh. It will appear static mesh with the name of the hair mesh. Add it. Drag it to the mesh of your character on the same list.Now select the hair’s mesh and on the details on the sockets press the magnifying glass and press the socket you added on the skeleton mesh. Now at the transform just make zero the xyz of the location and rotation.
Hope that helps :slight_smile:

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