First off, I’m 100% green to Unreal, coming over from Unity so I’m relearning a lot.
Trying to follow along an FPS tutorial and building a muzzle flash for a gun. But every time I try to assign a material to the particle system, it remains “None”. I should note that this is a pre-made asset for the tutorial maker. That said, I have tried assigning the exact same material as the original and even every other material available and nothing sticks. I even tried mimicking the original file structure, nothing works.
I’ve seen this has been a common problem in the past 5 years but I haven’t seen many solutions.
Any thoughts friends?