I am having an issue where I can’t change the sun height via a variable. The skysphere has no lightsource attached so I can change the sun height inside editor settings and it works fine. The way I have it set is like so:
Player walks into a trigger box, I then cast to skysphere through “Get all actors of class” and trigger a custom event called “SkyChange”. Inside the skysphere graph once the event is triggered it calls a custom “SkyChangeFunction” which in turn sets the Sun Height variable. I’ve tested this multiple times with Print Strings. The action goes through. The Set Sun Height supposedly works but the sun height in game doesn’t change.
Variables are public.