Summary
Everything in my UEFN viewport appears low poly and adjusting scalability settings no longer changes the level of detail, it just makes the lighting change.
I haven’t changed any of my PC hardware and I used to be able to increase the fidelity to properly see the full detail of in-game models and props.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Adjust scalability settings in UEFN
- Nothing changes except lighting
Expected Result
I am expecting the level of detail of the objects in my viewport to increase or decrease based on my preferred setting
Observed Result
Every object in my viewport looks very low poly and low detail
Platform(s)
PC