I have a whole level that is the main menu, and a special gamemode for that.
But once you start a new game and it loads the level, I have the “gamemode override” set to use a different gamemode. Except it continues to use the same menu gamemode.
I have the Project Settings ‘Default gamemode’ set to the menu one because it should always start using that game mode. But then it does not switch game modes whenever you change the level, WHYYYYYYY?
Update: I also noticed that if I open the in-game level > save > go back to main-menu level and play the game, it will work properly ONE time. And after that initial play, it will no longer change the game mode whenever it changes to the game level.
The first picture is inside the game instance, it basically is just the Open Level node.
The second picture is in the settings of the actual Level/Map. That is the only place I know of where you can change the GameMode with the exception of the global project settings.