Cannot Publish Island After Deleting Asset — System Still Detects It

Summary

When I try to publish my island, UEFN prevents me from doing so because it detects the asset estrellitaaa.uasset as copyrighted. I have deleted this asset from my Content Drawer, but the system still shows it as being part of my project.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Locate a static mesh asset in the Content Drawer (e.g., estrellitaaa.uasset).

Delete the asset from the Content Drawer.

Save the project (Ctrl + Shift + S).

Attempt to publish the island.

Observe that UEFN/Epic still detects the deleted asset as copyrighted and blocks publishing.

Expected Result: The island should publish successfully since the asset has been deleted.

Actual Result: UEFN/Epic flags the asset as still being part of the project, preventing publishing.

Expected Result

The island should publish successfully because the deleted asset (estrellitaaa.uasset) is no longer in the Content Drawer, and there should be no copyright warnings.

Observed Result

UEFN/Epic still detects the deleted asset (estrellitaaa.uasset) as part of the island. Publishing is blocked, and the system issues a copyright warning, even though the asset has been removed from the Content Drawer.

Platform(s)

windows

Island Code

4962-2791-7427

Additional Notes

I have deleted the asset from the Content Drawer, saved the project, and attempted to fix redirectors.

The project functions correctly in the editor.

The issue seems to be caused by lingering hidden references or cached metadata.

This prevents me from publishing the island even though the copyrighted asset is no longer present.