I’ve created a “basic” c++ class i.e. a file without a header like so:
ComboID = 1;
//ComboButton = "";
ComboDamageScaling = 1;
ComboDelay = 1;
//ComboAnim = "swim_rt_rif";
/*void Add(Combo ComboToAdd)
if (ComboList.Length > 0)
ComboList[ComboList.Length] = ComboToAdd;
ComboList = ComboToAdd;
And my other classes can’t seem to find/open it i.e. this doesn’t work:
I think you missing something related to UHT and UBT, try creating class via “Add Code o Project” since 4.2 it can create UObject-less classes from it, it should have everything you need
Sorry but I can’t find the option to create a basic class, only to add something that extends UObject?
Looks like you MUST make sure that there aren’t any errors at all within your classes. I know that’s obvious but the errors I had only appeared if I commented out all but the constructor and slowly added it all back in.
Sorry, although the class wizard was improved for 4.2, the ability to create normal C++ classes (without a UObject base) won’t be available until 4.3.