Cannot look around using ArchVisCharacter in VR


I have been updating one of our vr scenes to 4.9, and using the new ArchVisCharacter controller for smoother movement as the default pawn class.

This works fine as a standard game, but when outputting to vr, I cannot get the player to look around using the oculus headset.

Anyone else having this problem?

If I switch back to my usual pawn class it works as it should.



Same here, theres anyway to add VR Control?

It’s version 4.11.1 now, major VR headsets have been publicly launched (both Rift and Vive), and apparently ArchVisCharacter still doesn’t work with VR.