Summary
I am facing a moderation issue with some of my maps, which are showing a licensing error. I want to remove the audios that are causing this problem, but I don’t know exactly which ones they are, because when moderation sends me the ID, it doesn’t work in the content drawer and I can’t locate the specific item.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Publishing
Steps to Reproduce
Open UEFN and load the affected project (in this case, Elevator Simulator).
Attempt to publish or submit for moderation.
Wait for the moderation review to complete.
Observe that the submission fails content review with the following message:
“Failed Content Review” → lists violations such as
ITERATE_11ebb7f8-4e84-88b4-41db-1b87350fcb4d__1467efe7d4b88fda9e5d3e97da74cf220ab31d8b1620a233c4e2:::wav
Copy one of the asset IDs provided in the moderation report.
In Content Drawer, try to search for that asset ID or related .wav file.
Notice that no results are found — the provided asset IDs don’t match any asset names visible in the project.
As a result, the user cannot identify which audio files are causing the moderation failure, making it impossible to remove or replace them.
Expected Result
When I searched in the “Content Drawer” tab, the requested audio would appear in the search results.
Observed Result
When the moderation team flags certain audio files for copyright or licensing violations, the reported asset IDs (e.g., ITERATE_11ebb7f8-4e84-88b4-41db-…) do not correspond to any searchable or visible items within the Content Drawer. As a result, it is not possible to locate or remove the specific audio assets that triggered the violation.
Platform(s)
PC
Island Code
5232-1186-1947
