I was trying to procedurally generate a texture on Unreal Engine. After some alterations to my project, I opted to change to a float texture with 32 bits per channel. Having noticed I could use ImageCore to help me with that, I tried to include it but I’m getting the error: Cannot include ImageCore: file or directory not found
This are my includes. Can someone please help as to how I can fix this, I’m currently using UE5.3.