Cannot get server event to fire

I use a hasAuthority node to spawn some projectiles. I’ve got an overlap event for the projectile that checks authority and calls a server event to destroy the overlapping projectile(self) if its the remote. If its the authority it executes that same event but doesn’t use the event call since it’s already on the server. The event never fires but a print that i have right before it does. Any ideas?

Here the asset example i made some time ago, it has projectile. Google Drive: Sign-in

I don’t know how to mark this resolved, i figured out my issues with a combination of CriErr and various other sources’ help.

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