Using the latest version of UE, the gather text stopped working on the localization dashobard, it just showing that something is happening, but never ends the loading.
I have a single stringtable and I defined the path for include as you see on the following screenshot.
For us the same issue: Gather Text doesn’t do anything anymore. Cleared Binaries, Intermediate and Saved multiple times, reset to a pre-localization git commit, but gather text doesn’t do anything anymore.
God ■■■■ it, and I spent 30+ hours to migrated to UE 5.5 only to find out that it can’t be used once again?
Gosh I already threw away my updated to 5.4.
I think I find rarer Unreal version that works nowadays.
So update from my side: The issue also happens in a fresh UE5.5 project. It did work a few times in 5.5 and stopped working.
It works when I manually start the process via console, so:
cd {PathToUnrealEngine}
UnrealEditor.exe {PathToUproject} -run=GatherText -log -config=“{Path To Game_Gather.ini}”
It feels like 5.5 can’t properly start the command, maybe it is missing admin rights or what not. Nothing I could find out in hours of investigating.