Cannot gather text using UE 5.5

Using the latest version of UE, the gather text stopped working on the localization dashobard, it just showing that something is happening, but never ends the loading.
I have a single stringtable and I defined the path for include as you see on the following screenshot.

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For us the same issue: Gather Text doesn’t do anything anymore. Cleared Binaries, Intermediate and Saved multiple times, reset to a pre-localization git commit, but gather text doesn’t do anything anymore.

God ■■■■ it, and I spent 30+ hours to migrated to UE 5.5 only to find out that it can’t be used once again?

Gosh I already threw away my updated to 5.4.

I think I find rarer Unreal version that works nowadays.

So update from my side: The issue also happens in a fresh UE5.5 project. It did work a few times in 5.5 and stopped working.

It works when I manually start the process via console, so:
cd {PathToUnrealEngine}
UnrealEditor.exe {PathToUproject} -run=GatherText -log -config=“{Path To Game_Gather.ini}”

It feels like 5.5 can’t properly start the command, maybe it is missing admin rights or what not. Nothing I could find out in hours of investigating.