,Compilation fails when i run my program because it cannot find a file called UE4Editor-MyProject-8503.dylib in the mac folder within the binaries folder of MyProject. Is there any way I can download this missing file?
This should be generated by the compilation if I remember correctly (I don’t use Mac very often so I could be wrong.) Could you post the entire output log from when the compilation fails so I can see the exact error you’re receiving? Also, what Build Configuration settings are you using in XCode?
We haven’t heard from you in a while, anipandu. Are you still experiencing this issue? If so, could you provide the information I requested in my previous comment? In the meantime, I’ll be marking this issue as resolved for tracking purposes.