Version: 4.7 Preview 8
Platform: Windows 8.1
When you try to create a class that extends from TriggerBox, it gets added to VS but it fails the compilation part and spills out these errors:
Info Creating library C:\Users\Nuno
Afonso\Documents\Unreal
Projects\TC\Intermediate\Build\Win64\TCEditor\Development\UE4Editor-TC-4755.lib
and object C:\Users\Nuno
Afonso\Documents\Unreal
Projects\TC\Intermediate\Build\Win64\TCEditor\Development\UE4Editor-TC-4755.exp
Error MyTriggerBox.cpp.obj : error
LNK2001: unresolved external symbol
“public: virtual void __cdecl
ATriggerBox::EditorApplyScale(struct
FVector const &,struct FVector const
*,bool,bool,bool)” (?EditorApplyScale@ATriggerBox@@UEAAXAEBUFVector@@PEBU2@_N22@Z)
Error TC.generated.cpp.obj : error
LNK2001: unresolved external symbol
“public: virtual void __cdecl
ATriggerBox::EditorApplyScale(struct
FVector const &,struct FVector const
*,bool,bool,bool)” (?EditorApplyScale@ATriggerBox@@UEAAXAEBUFVector@@PEBU2@_N22@Z)
Error C:\Users\Nuno
Afonso\Documents\Unreal
Projects\TC\Binaries\Win64\UE4Editor-TC-4755.dll
: fatal error LNK1120: 1 unresolved
externals
The class isn’t present in content browser, and when I try to create new classes (e.g. extending AActor) it fails. I have to delete the intermediate folders, delete the classes, and regenerate the VS project.