I can debug source code when the file locates in a public path, e.g. Runtime/Renderer/Public/SceneView.h
But, I cannot debug source code when the file locates in a private path, e.g. Runtime/Renderer/Private/SceneRendering.h
Does anybody know why and how to solve the problem?
P.S.
renderer.build.cs has set OptimizeCode as CodeOptimization.Never to enable debug