Hello, I’m on a snapdragon x elite platform and I cannot create c++ based projects. Initially i solved a missing blake_dotnet.dll issue by changing the dotnet_root environment variable. Then I’ve been unable to build a new project with visual studio 2026 and 2022 with the following log error
CompilationResultException: OtherCompilationError
at UnrealBuildTool.ActionGraph.ExecuteActionsAsync(BuildConfiguration BuildConfiguration, List`1 ActionsToExecute, List`1 TargetDescriptors, ILogger Logger, IActionArtifactCache actionArtifactCache)
at UnrealBuildTool.BuildMode.BuildAsync(TargetMakefile[] Makefiles, List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger, String ActionTypeFilter)
at UnrealBuildTool.BuildMode.BuildAsync(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger, Boolean bSkipPreBuildTargets, String ActionTypeFilter)
at UnrealBuildTool.BuildMode.ExecuteAsync(CommandLineArguments Arguments, ILogger Logger)
at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray)
WriteFileIfChanged() wrote 63 changed files of 94 requested writes.
Does anybody know how I can solve this issue?