Summary
Sometimes when I try to link one Verse device to another an error occurs, the devices do not link. When running the test the linked devices don’t work correctly, instead they work with standard class instances, not you what I chose. This can be seen if at the moment of this error you restart in UEFN, in the device field where the device from the scene is expected the field is initialized as None
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Initializing a field in the device(usually in the class in device)
Expected Result
The initialization of the field in the device must be done by the device I selected
Observed Result
The field is initialized as None, and use default initialization
Platform(s)
windows
Additional Notes
Sometimes the problem is solved by creating a separate device and sometimes even that doesn’t help
The problem does not occur with all fields, but only with individual fields. I have only encountered that my custom classes caused this error, it did not happen with the UEFN devices themselves