I want to select a large amount of meshes, right-click to choose Asset Actions > Bulk Edit via Property Matrix, but the material reference is not exposed.
To be honest, I don’t understand why the Property Matrix doesn’t look like a Details panel, with all the settings there ready to be edited. Are there plans to unify the interface and include all the properties?
This feature was removed some time ago due to a number of issues. It may come back in a future release, but there is no plans currently that I’m aware of to do this.
It is now 2017. Any plans to revisit this? Can you ask please? It would be a very useful feature and I’m sure it could be implemented in some kind of limited fashion, such as matching the newly added “slot name”, or just working for “element 0” only and only working on Base LOD. Limited support is better than no support in my opinion. I’ll take this even if it occasionally crashes the editor!