I have recently created some post process materials and would love to know if they are supported with Path Tracing. When creating a post process material you can use the Scene Texture node and get the: PostProcessInputs.
Unfortunately my graphics card is slightly old and I am not aware if I am able to use the path tracing to it’s full potential. So, therefore my question is; can you use post process materials with Path Tracing? Does it render properly?
Don’t I need a graphics card that supports Ray Tracing for it to work properly? I don’t think I have the proper graphics card support, and would probably need someone else’s support to figure it out.