Can you replicate a struct with a pointer to an Actor

RAMA! Thank you! This helps immensely with my design and my understanding of the source.

Actually birdfreeyahoo that was my next question as well haha. I assume it is a vector that describes the hit location, but my curiosity is peeked as to what the difference is between FVector_NetQuantize100 vs the basic FVector?

I am a replication newbe, i’ve read most of the tutorials but it is still a new way of thinking. I’m getting my head around it but it is very hard to find more complex C++ documentation except to dive completely into the source code and for some topics such as the prediction key stuff you just have to get lucky and stumble across an explanation in the source (such as the ability system prediction key).