For example: if you have 2 flat planes with a translucent material and you look through one at the second, can you render the second one invisible? Is there a setting someplace that can limit the depth to which transparency is rendered?
For example: if you have 2 flat planes with a translucent material and you look through one at the second, can you render the second one invisible? Is there a setting someplace that can limit the depth to which transparency is rendered?
Hey, did you ever find a solution to this?