Epic Developer Community Forums
Can you expose override lightmap resolution for static meshes to blueprints?
Development
Rendering
Static-Mesh
,
Lightmap
,
construction-script
,
Blueprint
,
question
,
unreal-engine
,
FeatureRequest
anonymous_user_05f448861
(anonymous_user_05f44886)
December 30, 2016, 1:03pm
6
This would be useful.
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