Epic Developer Community Forums
Can you expose override lightmap resolution for static meshes to blueprints?
Development
Rendering
Static-Mesh
,
unreal-engine
,
construction-script
,
question
,
Lightmap
,
Blueprint
,
FeatureRequest
HypnoticShark
(HypnoticShark)
June 11, 2014, 4:32pm
3
Just bumping this up as I still need this and haven’t got a response yet.
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