Hi Guys ,
Just wondering if we can submit C++ Actor classes in the marketplace. Because at times I find that blueprint is really limited for lots of advanced content creation from programmer’s point of view. For example , I worked with CustomMeshComponent, and found that UVs cannot be set , so using textured materials is impossible. Also , collision cannot be set. To make my procedural content 100% perfect , I have to create C++ Actor classes, which works flawlessly.
So if I submit C++ source folder along with the content folder to UE4 marketplace , will it be accepted ?