Can we showing collision ingame or somehow checking collision ingame ?

i made this model from blender then import into ue5 :


When it spawn in level my character can not moving further 1/4 area of it.


can not moving further where my character standing.
Anyway we can checking or showing mesh collision ingame to known which model collision ?
This my collision of model, i don’t known how to modifier mesh collision of model ( which auto convex collision generate ) so i’m using complex collision as simple.

Help me plz.
And thanks for reading guys. <3

1 Like

Take a look at the scene in player collision mode

image

1 Like

Thanks for suggest bro.
Could we see collision when gameplay running ?
My model spawn only when gameplay running so idk where’s that collision from

If it’s not running :

Set this view mode, play the game, then press F8. You get both then.

2 Likes

Thank you so much bro :smiling_face_with_three_hearts:
i’m finding which collision there


Thank you sir :smiling_face_with_three_hearts: :smiling_face_with_three_hearts: :smiling_face_with_three_hearts:

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.