I’m not sure where to post this but since it’s related to rendering, I’m just wondering, with Vulkan and Metal API available, is it possible to push SM5 rendering quality to latest mobile device? What I mean latest are really iPhone X, Samsung Galaxy S9, Oppo Find X, etc.
If not, can someone elaborate the comparison in detail (hardware level of detail, is it lacking of texture samples? memory? etc., not just saying because mobile is slower)?
Anyway I’m not asking how to do this, but just wondering what are the latest limitations that keeps even the most high-end mobile to date to be promoted up from “mobile” features to “desktop” features.