I made a Static Mesh of Metahuman. Inside the Editor, we can adjust the LOD:
Normally I use [browser-right click my static mesh-Asset Actions-Export] to get the .OBJ file, however, I want to export the mesh at LOD 4(less vertex and triangles), but I didn’t find any option provided. Any Ideas?
Still waiting for an answer
Make a copy of the asset, and in the copy, remove all the other LODs. Then export.
Thanks dude , you save my day !
i found i cannot remov lod 0
Correct. Not without a plugin, like