Hi. I’m using a “Line trace by channel node” that emits a line from the controller and at the moment i’m having to launch onto my phone each time to simulate the Samsung Gear VR with Controller. The docs here:
https://docs.unrealengine.com/en-us/Platforms/GearVR/Debugging
show how to set up the samsung phone so that it doesn’t need to be inserted into the Gear to debug but I can’t find info on a way to simulate the controller within Unreal when “Play” is hit?
Thanks.