Can´t use C++ UE4 but blueprint can

Running C:/Program Files/Epic Games/UE_4.16/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject7 Development Win64 -project=“C:/Users//Documents/Unreal Projects/MyProject7/MyProject7.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for MyProject7 (no existing makefile)
push 5%
Parsing headers for MyProject7Editor
Running UnrealHeaderTool “C:\Users\Documents\Unreal Projects\MyProject7\MyProject7.uproject” “C:\Users\Documents\Unreal Projects\MyProject7\Intermediate\Build\Win64\MyProject7Editor\Development\MyProject7Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProject7Editor in 10,4798955 seconds
pop
Performing 11 actions (4 in parallel)
[2/11] Resource ModuleVersionResource.rc.inl
[3/11] Resource PCLaunch.rc
SharedPCH.Engine.cpp
MyProject7Character.cpp
MyProject7HUD.cpp
MyProject7GameMode.cpp
MyProject7.cpp
MyProject7Projectile.cpp
MyProject7.generated.cpp
[10/11] Link UE4Editor-MyProject7.dll
[11/11] Link UE4Editor-MyProject7.lib
Vytv??? se knihovna C:\Users\Documents\Unreal Projects\MyProject7\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-MyProject7.lib a objekt C:\Users\Documents\Unreal Projects\MyProject7\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-MyProject7.exp.
LINK : fatal error LNK1181: Vstupn? soubor ws2_32.lib se ned? otev??t.
ERROR: UBT ERROR: Failed to produce item: C:\Users\Documents\Unreal Projects\MyProject7\Binaries\Win64\UE4Editor-MyProject7.dll
Total build time: 67,62 seconds (Local executor: 0,00 seconds)