Hi there!
I can’t run GPU Lightmass on my GTX 1050. As I know, this videocard supports ray tracing. I have activated all the necessary settings, but the GPU Lightmas is not available.
Ray tracing,Virtual Texture support, and Virtual Texture Lightmaps is on
GPU Lightmass plugin is Enabled
All lights and meshes set to static
What am I doing wrong?
Same issue. It was working one day and the next it no longer lets me build. I’ve tried deleting the engine config and re-enabling all the RHI/ray tracing settings but it keeps saying ray tracing isn’t enabled. I created a blank project and was able to get it to work which makes no sense. 4.26 is so bugged.