I’m trying to build to quest 2 I followed all the documentation and it still doesn’t work. I ran the batcher it said successful twice it didn’t fix the problem. When I build it gives me an error which I will show below. I’m using unreal 5.1.1.
and when i try to build i get this:UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:compileDebugJavaWithJavac UP-TO-DATE
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:bundleLibCompileToJarDebug UP-TO-DATE
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:generateDebugBuildConfig UP-TO-DATE
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:javaPreCompileDebug UP-TO-DATE
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:compileDebugJavaWithJavac UP-TO-DATE
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:bundleLibCompileToJarDebug UP-TO-DATE
UATHelper: Packaging (Android (ASTC)): > Task :app:compileDebugJavaWithJavac FAILED
UATHelper: Packaging (Android (ASTC)): The following annotation processors are not incremental: lifecycle-compiler-2.0.0.jar (androidx.lifecycle:lifecycle-compiler:2.0.0).
UATHelper: Packaging (Android (ASTC)): Make sure all annotation processors are incremental to improve your build speed.
UATHelper: Packaging (Android (ASTC)): Z:\app\src\main\java\com\epicgames\unreal\GameActivity.java:194: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): import com.epicgames.unreal.DownloadShim;
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class DownloadShim
UATHelper: Packaging (Android (ASTC)): location: package com.epicgames.unreal
UATHelper: Packaging (Android (ASTC)): 1 error
UATHelper: Packaging (Android (ASTC)): FAILURE: Build failed with an exception.
UATHelper: Packaging (Android (ASTC)): * What went wrong:
UATHelper: Packaging (Android (ASTC)): Execution failed for task ‘:app:compileDebugJavaWithJavac’.
UATHelper: Packaging (Android (ASTC)): 32 actionable tasks: 1 executed, 31 up-to-date
UATHelper: Packaging (Android (ASTC)): > Compilation failed; see the compiler error output for details.
UATHelper: Packaging (Android (ASTC)): * Try:
UATHelper: Packaging (Android (ASTC)): Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
UATHelper: Packaging (Android (ASTC)): * Get more help at https://help.gradle.org
UATHelper: Packaging (Android (ASTC)): BUILD FAILED in 8s
UATHelper: Packaging (Android (ASTC)): ERROR: cmd.exe failed with args /c “C:\Users-------\Documents\Unreal Projects------\Intermediate\Android\arm64\gradle\rungradle.bat” :app:assembleDebug
UATHelper: Packaging (Android (ASTC)): (see C:\Users-------\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.1\Log.txt for full exception trace)
UATHelper: Packaging (Android (ASTC)): AutomationTool executed for 0h 0m 59s
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Error