My last game I dropped the ball when creating it assuming the game was already setup for multiplayer I tested having 2 players out and voila, nothing happened.
The server host could see the joined client moving around, but when it came to opening doors, the door would open for the client but wouldn’t for the host, and what would happen is the client would run into an invisible door that wasn’t opened for the host. Same with the AI not chasing the client, only the host.
Where do I even go to start with something like this, documentation, simple videos explaining how to setup the basics would help too. I’ve tried skimming a bit and really only get people using C++ not the BPs.