I’m working on a project and every time i try to package it i’m getting this ERROR , can someone help me with this ? I did not get any errors in previous versions of unreal , But now that i’ve updated my Engine i’m getting this error while i package a project .
- Create another empty project, set all the variables into the project settings ( Gear manifest, compress package, android paths, and so on ), save and close.
- Open the project you’re working on, right click on the map and migrate tne entire map into the new empty project you previously created
- Open the “empty” project, in the settings change the map to load on startup, then build.
I usually follow this trick to avoid getting those build errors, but I also notice that sometimes, even changing the name of the project results in a build failed error, so keep that in mind.
If someone from Epic could clarify on why those kind of build errors happen it might help, since I spent a couple of hours trying to figure out the problem, but I solved it using this trick.