Thank you for the advice Arkiras! Increasing the mesh bounds solved the trailing shadows while using VSM rendering. I increased the mesh bounds scale to 1.1 instead of the default 1.0 and did not see any more trailing shadows.
Thank you for the advice Arkiras! Increasing the mesh bounds solved the trailing shadows while using VSM rendering. I increased the mesh bounds scale to 1.1 instead of the default 1.0 and did not see any more trailing shadows.