Hello Satior,
I did a search for “unreal engine zen” and found an answer. It’s where your complied shaders live, sounds like it’s safe to delete if you’re short on space (needed shaders would get regenerated)
Hello Satior,
I did a search for “unreal engine zen” and found an answer. It’s where your complied shaders live, sounds like it’s safe to delete if you’re short on space (needed shaders would get regenerated)