Can scene color contain post process material result?

I use post process material make a Toon Effect.

and I use scene color in a translucent material, but it does’t have the toon effect whether I set the blendable location to “before translucency” or not.


Snipaste_2023-09-08_11-53-04

I wonder there is a way to make scene color contain post process material result or any workaround?