Yes, I also tried increasing the frequency, but it didn’t solve the problem. I increased it to 10000 and only got a few more executions on the client side.
I think I’ll have to change the design… I have multiple actors changing the value of this replicated variable. I thought it would be replicated instantly but since it does it once per frame it doesn’t work as expected.
If two actors change the variable in a single frame, only one of them receives the notification.
I definitely need another design.
Thank you so much!! @Auran131