can oculus rift be used as a tracker for virtual production?

Hi, did you came to any solution?
I created an Pawn with a motion-controller and put a camera as child.
So now I can rotate the Camera with the Motion Controller, BUT the translation depends on the HMD!
Moving the Controller in front of the HMD results in camera location changes!

Any way to track the Controller decoupled from the HMD?