Can not open Unreal Engine 5.2.1 on Fedora 38

After building Unreal Engine from source, the executable /Engine/Binaries/Linux/UnrealEditor can not be opened.

I have built the project in branch 5.2.1 release. I use RTX 3060 Mobile with Nvidia proprietory drivers. Packages xorg-x11-drv-nvidia, akmod-nvidia, vulkan, and vulkan-tools are all installed on system.

Here is the error log:

Fatal error: [File:./Runtime/VulkanRHI/Private/VulkanUtil.cpp] [Line: 1017] VulkanRHI::vkCreateQueryPool(Device->GetInstanceHandle(), &PoolCreateInfo, VULKAN_CPU_ALLOCATOR, &QueryPool) failed, VkResult=-2 at ./Runtime/VulkanRHI/Private/VulkanQuery.cpp:52 with error VK_ERROR_OUT_OF_DEVICE_MEMORY 0x00007f986e2216e9 libUnrealEditor-VulkanRHI.so!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanUtil.cpp:1016] 0x00007f986e1ca5b3 libUnrealEditor-VulkanRHI.so!FVulkanQueryPool::FVulkanQueryPool(FVulkanDevice*, FVulkanCommandBufferManager*, unsigned int, VkQueryType, bool) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanQuery.cpp:52] 0x00007f986e1d595c libUnrealEditor-VulkanRHI.so!FVulkanRayTracingCompactionRequestHandler::FVulkanRayTracingCompactionRequestHandler(FVulkanDevice*) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRayTracing.cpp:1165] 0x00007f986e148891 libUnrealEditor-VulkanRHI.so!FVulkanDevice::InitGPU() [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanDevice.cpp:1266] 0x00007f986e1e3290 libUnrealEditor-VulkanRHI.so!FVulkanDynamicRHI::InitInstance() [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRHI.cpp:751] 0x00007f986e1e2f5d libUnrealEditor-VulkanRHI.so!FVulkanDynamicRHI::Init() [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRHI.cpp:256] 0x00007f99506f126e libUnrealEditor-RHI.so!RHIInit(bool) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/RHI/Private/DynamicRHI.cpp:347] 0x0000000000253411 UnrealEditor!FEngineLoop::PreInitPreStartupScreen(char16_t const*) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:3207] 0x0000000000249ef2 UnrealEditor!GuardedMain(char16_t const*) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/Launch/Private/Launch.cpp:140] 0x00007f9957ff19ba libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int ()(char16_t const), void (*)()) [/home/hhyh/fork/UnrealEngine/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269] 0x00007f994c059b4a libc.so.6!UnknownFunction(0x27b49) 0x00007f994c059c0b libc.so.6!__libc_start_main(+0x8a) 0x00000000002366d9 UnrealEditor!_start()

libUnrealEditor-VulkanRHI.so!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanUtil.cpp:1016]
libUnrealEditor-VulkanRHI.so!FVulkanQueryPool::FVulkanQueryPool(FVulkanDevice*, FVulkanCommandBufferManager*, unsigned int, VkQueryType, bool) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanQuery.cpp:52]
libUnrealEditor-VulkanRHI.so!FVulkanRayTracingCompactionRequestHandler::FVulkanRayTracingCompactionRequestHandler(FVulkanDevice*) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRayTracing.cpp:1165]
libUnrealEditor-VulkanRHI.so!FVulkanDevice::InitGPU() [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanDevice.cpp:1266]
libUnrealEditor-VulkanRHI.so!FVulkanDynamicRHI::InitInstance() [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRHI.cpp:751]
libUnrealEditor-VulkanRHI.so!FVulkanDynamicRHI::Init() [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRHI.cpp:256]
libUnrealEditor-RHI.so!RHIInit(bool) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/RHI/Private/DynamicRHI.cpp:347]
UnrealEditor!FEngineLoop::PreInitPreStartupScreen(char16_t const*) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:3207]
UnrealEditor!GuardedMain(char16_t const*) [/home/hhyh/fork/UnrealEngine/Engine/Source/./Runtime/Launch/Private/Launch.cpp:140]
libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int ()(char16_t const), void (*)()) [/home/hhyh/fork/UnrealEngine/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
libc.so.6!UnknownFunction(0x27b49)
libc.so.6!__libc_start_main(+0x8a)
UnrealEditor!_start()

u fixed this?
how?
i test build and download it Linux - Unreal Engine
but…all not work for me