at first i create a c++ project to learn how to create custom plugins in game project,then i compile failed and delete the project.
when i create a new c++ project,it notice follows messages.
Running D:/Program Files (x86)/Epic Games/4.11/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“D:/Documents/Unreal Projects/Test/Test.uproject” -game -progress -2015
Discovering modules, targets and source code for game…
ERROR: Expecting to find a type to be declared in a module rules named ‘BlankPluginTest’ in UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.