Can no longer spawn async functions on NPC eliminated

Summary

Async functions no longer run inside a NPC_Behavior script on eliminated

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

inside the NPC_Behavior script run a fort_character.EliminatedEvent().Await() (fort_character being the NPC’s fort_character) and spawn a suspends function.

Expected Result

suspends function will run (example spawning a blueprint of an eliminated animation for the npc)

Observed Result

suspends function does not execute

Platform(s)

PC